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Mouse with Double Bass - 3D Character

This project was my first time working with Blender for modelling, sculpting, retopology and UVing. Though I had some initial struggles with the controls, I quickly learned the tools and was able to concept, model and texture this in about 3 weeks.
I got this idea while watching a big band concert. I saw one tuba player with a tuba mute and for a moment I thought someone had plugged a giant cork into the tuba. This sparked an idea of tiny musicians, which slowly evolved into a big band with mice musicians. If I ever have time I might create the other mice too.

For the floor I used a free texture from the Unity Asset store: https://assetstore.unity.com/packages/2d/textures-materials/wood/plank-textures-pbr-72318

360 degrees render in Unity

References I used while sketching and modelling

References I used while sketching and modelling

Concepts brainstorming which instrument and pose to model.

Concepts brainstorming which instrument and pose to model.

Concepts for coloring and the final pick.

Concepts for coloring and the final pick.

Final model, high poly

Final model, high poly

Low poly topology

Low poly topology

Final render in Unity

Final render in Unity